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Affinix
Software is based in Southern California. Specializing in creating
quality products for currently the Game Boy COLORTM, we
will expand our horizons to other systems later on. Every member
envisions game programming to be an art, asserting quality
over quantity, however difficult the task. Affinix hopes to
bring entertainment to you the way it was meant to be, GREAT!
| Personnel
Information for project Infinity: |
| Name |
Job(s) |
|
Justin Karneges |
Project
Leader, Main C Programmer, z80 Programmer, Event Programmer |
| Hideaki
Omuro |
z80 programmer,
Utilities programmer, Map designer |
| Melvin
de Voor |
Character/Enemy/Concept/Background
Artist |
| Eric
Hache |
Music
Composer |
| Mark
Yohalem |
Story
Writer |
| Mathew
Valente |
Sound
Engineering |
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